Sunday, May 5, 2013

Recombinant Memetics and Narrative Networks


Structural Forces
Macdonald Educational (A Unit For Teachers), published for the Schools Council by MacDonald Educational Ltd., London, 1972-1973

Recombinant Memetics
This one's quite speculative, and it's technically speaking still in the proto-science phase. But it'll only be a matter of time before scientists get a better handle on the human noosphere (the collective body of all human information) and how the proliferation of information within it impacts upon virtually all aspects of human life.

Similar to recombinant DNA (in which different genetic sequences are brought together to create something new), recombinant memetics is the study of how memes (ideas that spread from person to person) can be adjusted and merged with other memes and memeplexes (a cohesive collection of memes, like a religion) for beneficial or ‘socially therapeutic' purposes (such as combating the spread of radical and violent ideologies). This is similar to the idea of 'memetic engineering' — which philosopher Daniel Dennett suggested could be used to maintain cultural health. Or what DARPA is currently doing via their ‘narrative control' program.
11 Emerging Scientific Fields That Everyone Should Know About, George Dvorsky 27 Feb2013


The Narrative of a Japanese by Joseph Heco [link]


How to Tell a Story
Mark Twain once tried to distinguish between the storyteller’s art and tales that a machine could generate:
To string incongruities and absurdities together in a wandering and sometimes purposeless way, and seem innocently unaware that they are absurdities, is the basis of the American art, if my position is correct. Another feature is the slurring of the point. A third is the dropping of a studied remark apparently without knowing it, as if one were thinking aloud. The fourth and last is the pause.

The pause is an exceedingly important feature in any kind of story, and a frequently recurring feature, too. It is a dainty thing, and delicate, and also uncertain and treacherous; for it must be exactly the right length--no more and no less--or it fails of its purpose and makes trouble. If the pause is too short the impressive point is passed, and [and if too long] the audience have had time to divine that a surprise is intended--and then you can't surprise them, of course.
Mark Twain [source]

tadar via Urban Ticks 11.05.2009

Darpa Wants to Master the Science of Propaganda
[clipped]

Darpa is asking scientists to “take narratives and make them quantitatively analyzable in a rigorous, transparent and repeatable fashion.”

The program is called “Narrative Networks.” By understanding how stories have shaped your mind, the Pentagon hopes to sniff out who has fallen prey to dangerous ideas, a neuroscience researcher involved in the project tells Danger Room.

In the first 18-month phase of the program, the Pentagon wants researchers to study how stories infiltrate social networks and alter our brain circuits.

Once scientists have perfected the science of how stories affect our neurochemistry, they will develop tools to “detect narrative influence.” These tools will enable “prevention of negative behavioral outcomes … and generation of positive behavioral outcomes, such as building trust.”

When the project enters into a second 18-month phase, it’ll use the research gathered to build “optimized prototype technologies in the form of documents, software, hardware and devices”.

In fact, it’s calling for devices that detect the influence of stories in unseen ways. “Efforts that rely solely on standoff/non-invasive/non-detectable sensors are highly encouraged,” [beyond micro-facial feature analysis, dilation of blood vessels/ pupils].


NARRATIVE NETWORKS Oct 07, 2011
Request for proposal, clipped [source]

 DARPA is soliciting innovative research proposals in the areas of (1) quantitative analysis of narratives, (2) understanding the effects narratives have on human psychology and its affiliated neurobiology, and (3) modeling, simulating, and sensing-especially in stand-off modalities.

Motivation: Narratives exert a powerful influence on human thoughts and behavior. They consolidate memory, shape emotions, cue heuristics and biases in judgment, influence in-group/out-group distinctions, and may affect the fundamental contents of personal identity.
Story Diagram

One: Narrative Analysis. Ascertaining exactly what function stories enact, and by what mechanisms they do so… […] This goal serves to ascertain who is telling stories to whom and for what purpose, and to discover latent indicators of the spread and influence of narrative tropes in structures such as social networks, traditional and social media, and in conversation.

1. Develop new, and extend existing narrative theories. …nature of stories, including, but not limited to, a list of necessary and sufficient conditions that help distinguish narrative stimuli from other stimuli. …kinematics and dynamics of story ontology. …structure and function of narratives, including identifying and discussing aspects of narratives that are universal versus aspects that vary considerably across cultural or social contexts.

2. …role of narrative in security contexts. …role and extent stories play in influencing political violence. …political radicalization and how they can influence a person or group’s choice of means (such as indiscriminant violence) to achieve political ends. …influence bystanders-to-conflict in terms of shaping their attitudes and perceptions. …shape the process of negotiation, especially between key stakeholders. …relationship between narratives and the mechanisms that generate and reinforce psychiatric or clinical conditions. …impact of narratives on attitudes and perceptions.

3. …quantitatively analyzable in a rigorous, transparent and repeatable fashion. …establish a framework for the scientific study of the psychological and neurobiological impact of stories on people. …how stories propagate in a system so as to influence behavior. Identify temporal and spatial dimensions of narratives in different media...

Narrative Power: Encounters, Celebrations, Struggles - edited by L. Timmel Duchamp, with an introduction by Eileen Gunn, 2010
Two: Narrative Neurobiology. Since the brain is the proximate cause of our actions, stories have a direct impact on the neurobiological processes of both the senders and receivers of narratives. …explanations of salient narrative psychological phenomena such as engagement, transportation, immersion, and synchronization are highly encouraged.


1. Assay narrative effects on our basic neurochemistry. Determine if narratives uniquely modulate human hormone or neurotransmitter production. […] Determine the manner in which narrative effects change during ontogeny and/or due to socio-economic and other environmental conditions.

2. …impact on the neurobiology of memory, learning and identity. […] Explore the differential influence of stories on neurotransmitter systems as compared to other environmental stimuli. Determine how stories impact the neurobiology of important identity-related judgments, such as whom you consider to be a member of your in-group and whom you count as an out-group member.

3. …neurobiology of emotions. Identify impacted neurobiological emotions…

4. …neurobiology of moral judgment. …neural mechanism or mechanisms by which narratives affect judgments about moral guilt and innocence, or the moral permissibility and/or impermissibility of certain actions.

5. …brain mechanisms related to social cognition. Determine how narratives differentially affect the neurobiological basis of theory of mind and judgments of the mental states of others. Identify and explore how stories influence neural mechanisms responsible for the generation and sustainment of collective action or group behavior. [MTD] Determine if and by what mechanisms stories uniquely synchronize or sustain the neural mechanisms of shared attention, collaboration, joint problem-solving and trust.

Narrative Structure [of Sucker Punch, the movie]
Three: Narrative Models, Simulations and Sensors. …understand others, detect narrative influence, and predict responses. …enable prevention of negative behavioral outcomes… …predict and quantify how and why our behavior changes as a result of narrative interaction.

1. …modeling and simulating influence. Baseline against existing models of the influence process to determine the best extant methods of understanding and forecasting influence. …consideration of narrative-driven mental and neurobiological states and the variables which influence them. …capturing the transition from changes in beliefs, desires and attitudes to actions. [MTD]

2. […] Identify whether existing influence models can be improved by the addition of a narrative “layer.” …ontology and transition states of this layer. Validate and verify the model in at least one potentially iterable testable domain (such as forecasting the success of advertising, movies, public relations campaigns or reception of disaster relief interventions).

3. Develop non-standard and novel sensor suites keyed to the variables and processes identified in new or improved influence models. Baseline against current technologies for detecting and measuring indirect indicators of neural activity (such as capillary dilation, galvanic skin response, eye pupil dilation, gaze direction, micro-facial feature analysis, etc.), and against current standoff technologies for more direct detection and measurement (such as sensing neurobiological compounds). […]

[…]

Racter: Writing Robots
Meme Wars


2 comments:

  1. Interesting!

    See what you make of this:

    http://storyality.wordpress.com/2013/12/12/storyality-100-the-holonic-structure-of-the-meme-the-unit-of-culture/

    Best
    JT

    ReplyDelete
    Replies
    1. I've been watching videos on Mandelbrot sets, i.e., fractals; ^the "holonic structure" image has fractal written all over it!

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